Qwirkle Board Game

January 5, 2011 by  
Filed under Online Games

Our tactile wooden block game combines the logic and strategy of Set® with the creative multi-maneuver game play of Scrabble®. Easy-to-learn rules mean you'll be creating columns and rows of matching colors and shapes in no time! Look for opportunities to score big by placing a tile that touches multiple pieces and matches both shapes and colors; the player with the most points wins. 108 blocks. ....read more

Game Of The Week

January 5, 2011 by  
Filed under Online Games

Phantasy Star Online III C.A.R.D. Revolution

January 5, 2011 by  
Filed under Online Games

Phantasy Star Online III: C.A.R.D. Revolution brings you back to the amazing future role-playing of Phantasy Star, with a whole new format. This time you'll control a group of fighters as they battle in amazing card games! Win additional cards as you play and trade with other Phantasy Star Online fans ....read more

World of Warcraft 60 Day PrePaid Time Card

January 4, 2011 by  
Filed under Online Games


MODEL- 72305 VENDOR- Vivendi

FEATURES- The World Of Warcraft 60 Day Time Card
Lets gamers enter the world of Azeroth for 60 days of real-time
combat in an incredible fantasy setting.

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Developing Online Games An Insider’s Guide NrgProgramming

January 4, 2011 by  
Filed under Online Games

A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games.

Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).

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Synthetic Worlds The Business and Culture of Online

January 2, 2011 by  
Filed under Online Games

From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages and from all walks of life now spend thousands of hours—and dollars—partaking in this popular new brand of escapism. But the line between fantasy and reality is starting to blur. Players have created virtual societies with governments and economies of their own whose currencies now trade against the dollar on eBay at rates higher than the yen. And the players who inhabit these synthetic worlds are starting to spend more time online than at their day jobs.

In Synthetic Worlds, Edward Castronova offers the first comprehensive look at the online game industry, exploring its implications for business and culture alike. He starts with the players, giving us a revealing look into the everyday lives of the gamers—outlining what they do in their synthetic worlds and why. He then describes the economies inside these worlds to show how they might dramatically affect real world financial systems, from potential disruptions of markets to new business horizons. Ultimately, he explores the long-term social consequences of online games: If players can inhabit worlds that are more alluring and gratifying than reality, then how can the real world ever compete? Will a day ever come when we spend more time in these synthetic worlds than in our own? Or even more startling, will a day ever come when such questions no longer sound alarmist but instead seem obsolete?

With more than ten million active players worldwide—and with Microsoft and Sony pouring hundreds of millions of dollars into video game development—online games have become too big to ignore. Synthetic Worlds spearheads our efforts to come to terms with this virtual reality and its concrete effects.

“Illuminating. . . . Castronova’s analysis of the economics of fun is intriguing. Virtual-world economies are designed to make the resulting game interesting and enjoyable for their inhabitants. Many games follow a rags-to-riches storyline, for example. But how can all the players end up in the top 10%? Simple: the upwardly mobile human players need only be a subset of the world's population. An underclass of computer-controlled 'bot' citizens, meanwhile, stays poor forever. Mr. Castronova explains all this with clarity, wit, and a merciful lack of academic jargon.”—The Economist
 
Synthetic Worlds is a surprisingly profound book about the social, political, and economic issues arising from the emergence of vast multiplayer games on the Internet. What Castronova has realized is that these games, where players contribute considerable labor in exchange for things they value, are not merely like real economies, they are real economies, displaying inflation, fraud, Chinese sweatshops, and some surprising in-game innovations.”—Tim Harford, Chronicle of Higher Education

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Floating Ball Game

January 1, 2011 by  
Filed under Online Games

Blow into 6 pipe and the ball begins to float ....read more

Jelly Belly Bean Boozled Sppinner Gift Box Game

December 29, 2010 by  
Filed under Online Games

Jelly Belly Bean Boozled jelly beans are a collection of 20 flavors. ....read more

Digital Blue QX5 Digial Microscope

December 27, 2010 by  
Filed under Online Games

The QX-5 Microscope is the perfect educational tool for children who want to learn about their world! Attach this electronic microscope to your PC and let children explore the tiny, hidden parts of their world. ....read more

Xbox 360 12 Month Live Gold Card

December 27, 2010 by  
Filed under Online Games

Experience the best in gaming and entertainment with Xbox LIVE Gold. Raise the curtain on your own instant movie night with thousands of HD movies and TV episodes streamed instantly from Netflix. (Netflix membership sold separately). Invite friends all over the world to connect, cheer and play online multiplayer games. And as a Gold member, you’ll enjoy exclusive Deals of the Week that save you money and special sneak-peak game demos that give you early access to the newest and latest. ....read more

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